Commit graph

30 commits

Author SHA1 Message Date
toasterpanic
303d596a31 Spinal injury support 2026-06-04 18:30:10 -04:00
toasterpanic
c9ba1e8709 Bug fixes with ragdolls that are missing some animated unfake bones 2026-06-04 15:28:40 -04:00
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cd7b77914b Preserve flags on unfake, mostly so medics don't stop being medics 2026-06-04 13:17:51 -04:00
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08bd3ecdf1 Finally, an actually good unfake animation <3 2026-06-04 13:03:20 -04:00
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4c4d59838a NPCs should not unfake while moving... or shoot their friends even after they go unconscious... also first attempts at new unfaking animation 2026-06-03 22:55:35 -04:00
toasterpanic
f6dbe81dbe Bug fixes and remove all the printing 2026-06-02 16:52:55 -04:00
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6906b0ba6f ACTUALLY make NPC targeting actually work 2026-06-01 18:58:51 -04:00
toasterpanic
e8112ffd8a Far better unfake animation that looks like not shit (if I have to touch the unfake anim code again I'm killing myself) 2026-06-01 13:25:21 -04:00
toasterpanic
23fb275fdb NPCs no longer tackle players when faking (this took an obnoxiously long time to fix 😭) 2026-05-31 22:45:11 -04:00
toasterpanic
72c4515402 Various fixings 2026-05-31 21:12:19 -04:00
toasterpanic
5af8fdc14a Bug fixes of varying degrees 2026-05-30 21:35:28 -04:00
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786e997351 Make NPC targeting actually work 2026-05-30 18:42:24 -04:00
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278a0a9d7d NPCs now have a getting up animation (if I have to try and work on it again I'm going to kill someone), various new configurations and optimizations 2026-05-30 15:02:58 -04:00
toasterpanic
259a3da4e1 NPCs no longer spawn inside other entities, various bugfixes 2026-05-29 19:51:17 -04:00
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d9415d880f Cleanup faking system a little bit 2026-05-28 18:24:41 -04:00
toasterpanic
5d1af1dc1e Fix bodygroup bugs, add citizen edge case fixes, better ragdolling that doesn't deal lots of damage 2026-05-28 18:18:18 -04:00
toasterpanic
02210df130 Fix bodygroup issues 2026-05-28 16:48:45 -04:00
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48a650f948 Kicking now downs enemies, optimizations, bug fixes, cleanups 2026-05-28 13:08:14 -04:00
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b56cbd1d24 Modded & extended NPC support for organisms, new menu tabs, unconsciousness force multiplier 2026-05-28 10:07:20 -04:00
toasterpanic
66f34f8aa1 New convar changes and readme shit 2026-05-27 12:13:26 -04:00
toasterpanic
85eb62a495 Clear crippled and near-death enemies, various optimizations 2026-05-26 23:21:18 -04:00
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8da450edb3 Edit defaults, take burning into account, don't delete player corpses 2026-05-26 19:12:52 -04:00
toasterpanic
a17730107a Rename stuff, add automatic corpse clearing with various settings 2026-05-26 18:38:42 -04:00
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5953d95fd4 Preserve damage on stand up but for real this time 2026-05-25 17:50:23 -04:00
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3d80bdbd25 Remove second readme 2026-05-25 15:17:41 -04:00
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bd83f1db26 Fix knockback on unconscious, preserve organism when getting up 2026-05-25 15:14:12 -04:00
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439e152b19 Enemies now fall over when they're supposed to be unconscious/crippled, and they get up when they are capable 2026-05-25 14:17:06 -04:00
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89c31dec61 Reorganize a tiny bit, add Z-City health integration for ragdolls 2026-05-25 12:33:03 -04:00
toasterpanic
9511bf3a82 Translating all the comments with Google Translate, part one 2026-05-25 01:07:46 -04:00
toasterpanic
6d4a225370 test 2026-05-25 00:57:41 -04:00