7 lines
168 B
GDScript
7 lines
168 B
GDScript
extends Sprite2D
|
|
|
|
var game = get_parent()
|
|
|
|
func _on_enter_hitbox_area_entered(area: Area2D) -> void:
|
|
if area.get_name() == "Player":
|
|
game.enter_physical(get_name())
|