9 lines
299 B
GDScript
9 lines
299 B
GDScript
extends CharacterBody2D
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func _process(delta: float) -> void:
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var horizontial_movement = Input.get_axis("ground_left", "ground_right")
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var vertical_movement = Input.get_axis("ground_up", "ground_down")
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velocity = Vector2(256 * horizontial_movement, 256 * vertical_movement)
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move_and_slide()
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