super_space_game/follower_click.gd
2025-12-01 17:35:07 -05:00

11 lines
298 B
GDScript

extends Marker2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
position = get_global_mouse_position()