super_space_game/scripts/dialogue_select_button.gd

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GDScript3
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2025-12-04 03:30:37 +00:00
extends Button
var game = null
func _on_pressed() -> void:
get_tree().quit()
func _input(event: InputEvent) -> void:
if has_focus() and (event.is_action_pressed("interact") or event.is_action_pressed("dialogue_continue")):
_on_pressed()