cave-of-dreams/scenes/game.tscn

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[gd_scene format=3 uid="uid://bxdnehietcpkj"]
[ext_resource type="Script" uid="uid://crf3d7dpjvlsl" path="res://scripts/player_camera.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://66iq60cxqomg" path="res://scripts/player.gd" id="1_yqjtg"]
[ext_resource type="Texture2D" uid="uid://dp3jbqmr5toth" path="res://textures/character-body.png" id="3_p57ef"]
[ext_resource type="Texture2D" uid="uid://b6krbvbco0jt6" path="res://textures/shadow.png" id="4_lbhrr"]
[ext_resource type="Texture2D" uid="uid://3ptkafoafq14" path="res://textures/character-leg.png" id="4_u5sy4"]
[ext_resource type="PackedScene" uid="uid://b0kty7juk7rfo" path="res://models/stalagmite.gltf" id="5_iywne"]
[ext_resource type="Texture2D" uid="uid://rgxhw23471ut" path="res://textures/character-arm.png" id="5_u5sy4"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lbhrr"]
albedo_color = Color(0.61, 0.28791997, 0.17079999, 1)
[sub_resource type="Environment" id="Environment_uwrxv"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_yqjtg"]
[sub_resource type="Animation" id="Animation_gee14"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Body/BackLeg:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Body/FrontLeg:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
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"values": [Vector3(0, 0, 0)]
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tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Body/FrontLeg:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
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"values": [Vector3(0.045, -0.09000015, 0)]
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tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
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tracks/3/loop_wrap = true
tracks/3/keys = {
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tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Body:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
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tracks/5/enabled = true
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tracks/5/loop_wrap = true
tracks/5/keys = {
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tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
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tracks/6/keys = {
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tracks/7/imported = false
tracks/7/enabled = true
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tracks/7/keys = {
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tracks/8/type = "value"
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/path = NodePath("Body/ArmPivot/BackArm:rotation")
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tracks/8/loop_wrap = true
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tracks/9/type = "value"
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tracks/9/loop_wrap = true
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tracks/0/type = "value"
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tracks/0/loop_wrap = true
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tracks/1/type = "value"
tracks/1/imported = false
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tracks/2/type = "value"
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/3/type = "value"
tracks/3/imported = false
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tracks/6/enabled = true
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tracks/6/interp = 1
tracks/6/loop_wrap = true
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tracks/7/type = "value"
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tracks/7/enabled = true
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[sub_resource type="Animation" id="Animation_p57ef"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
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tracks/0/loop_wrap = true
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tracks/1/type = "value"
tracks/1/imported = false
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tracks/1/path = NodePath("Body/FrontLeg:rotation")
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tracks/1/loop_wrap = true
tracks/1/keys = {
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tracks/2/type = "value"
tracks/2/imported = false
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tracks/2/loop_wrap = true
tracks/2/keys = {
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tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
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tracks/3/loop_wrap = true
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tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
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tracks/4/loop_wrap = true
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tracks/5/type = "value"
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tracks/5/loop_wrap = true
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tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
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[sub_resource type="Animation" id="Animation_vtaks"]
resource_name = "leap"
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loop_mode = 1
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tracks/1/type = "value"
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tracks/3/type = "value"
tracks/3/imported = false
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tracks/5/type = "value"
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tracks/6/enabled = true
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[sub_resource type="Animation" id="Animation_0tnpc"]
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loop_mode = 1
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tracks/1/type = "value"
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tracks/2/type = "value"
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tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Body/ArmPivot/BackArm:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
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tracks/4/type = "value"
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}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vtaks"]
_data = {
&"RESET": SubResource("Animation_gee14"),
&"fall": SubResource("Animation_u5sy4"),
&"jump": SubResource("Animation_p57ef"),
&"leap": SubResource("Animation_vtaks"),
&"move": SubResource("Animation_0tnpc")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vtaks"]
animation = &"leap"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_p57ef"]
animation = &"jump"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_gee14"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u5sy4"]
animation = &"fall"
[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_u5sy4"]
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_kvpfn"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gee14"]
animation = &"move"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0tnpc"]
animation = &"RESET"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_vtaks"]
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_p57ef"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_kvpfn"]
graph_offset = Vector2(-228.28757, 27.085762)
nodes/output/position = Vector2(1140, 140)
nodes/jump/node = SubResource("AnimationNodeOneShot_u5sy4")
nodes/jump/position = Vector2(860, 140)
nodes/reset/node = SubResource("AnimationNodeAnimation_0tnpc")
nodes/reset/position = Vector2(60, 20)
nodes/move/node = SubResource("AnimationNodeAnimation_gee14")
nodes/move/position = Vector2(-80, 220)
nodes/walk/node = SubResource("AnimationNodeBlend2_vtaks")
nodes/walk/position = Vector2(240, 80)
nodes/Animation/node = SubResource("AnimationNodeAnimation_p57ef")
nodes/Animation/position = Vector2(680, 420)
nodes/walk_speed/node = SubResource("AnimationNodeTimeScale_p57ef")
nodes/walk_speed/position = Vector2(80, 220)
nodes/fall/node = SubResource("AnimationNodeBlend2_gee14")
nodes/fall/position = Vector2(480, 100)
nodes/fall_anim/node = SubResource("AnimationNodeAnimation_u5sy4")
nodes/fall_anim/position = Vector2(260, 400)
"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_vtaks")
"nodes/Animation 2/position" = Vector2(480, 420)
nodes/leap/node = SubResource("AnimationNodeBlend2_kvpfn")
nodes/leap/position = Vector2(670.4032, 137.15503)
node_connections = [&"output", 0, &"jump", &"jump", 0, &"leap", &"jump", 1, &"Animation", &"walk", 0, &"reset", &"walk", 1, &"walk_speed", &"walk_speed", 0, &"move", &"fall", 0, &"walk", &"fall", 1, &"fall_anim", &"leap", 0, &"fall", &"leap", 1, &"Animation 2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yqjtg"]
radius = 0.25
height = 1.0
[node name="Game" type="Node3D" unique_id=1358608749]
[node name="CSGBox3D" type="CSGBox3D" parent="." unique_id=1781956012]
use_collision = true
size = Vector3(16, 1, 16)
material = SubResource("StandardMaterial3D_lbhrr")
[node name="PlayerCamera" type="Camera3D" parent="." unique_id=1101523944]
transform = Transform3D(0.70710677, -0.32650557, 0.62721133, 0, 0.8870108, 0.46174863, -0.70710677, -0.32650557, 0.62721133, 4, 6, 4)
environment = SubResource("Environment_uwrxv")
attributes = SubResource("CameraAttributesPractical_yqjtg")
fov = 70.0
script = ExtResource("1_lnu2h")
[node name="Player" type="CharacterBody3D" parent="." unique_id=1201448850]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
script = ExtResource("1_yqjtg")
[node name="DreamerBody" type="Node3D" parent="Player" unique_id=827683712]
[node name="Body" type="Sprite3D" parent="Player/DreamerBody" unique_id=2055611556]
pixel_size = 0.03
texture_filter = 0
render_priority = 2
texture = ExtResource("3_p57ef")
[node name="FrontLeg" type="Sprite3D" parent="Player/DreamerBody/Body" unique_id=1282701626]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.045, -0.09000015, 0)
offset = Vector2(-0.5, -10)
pixel_size = 0.03
texture_filter = 0
render_priority = 1
texture = ExtResource("4_u5sy4")
[node name="BackLeg" type="Sprite3D" parent="Player/DreamerBody/Body" unique_id=1621844440]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.044999994, -0.09000015, 0)
offset = Vector2(-0.5, -10)
pixel_size = 0.03
texture_filter = 0
texture = ExtResource("4_u5sy4")
[node name="ArmPivot" type="Node3D" parent="Player/DreamerBody/Body" unique_id=101320487]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1500001, 0)
[node name="FrontArm" type="Sprite3D" parent="Player/DreamerBody/Body/ArmPivot" unique_id=1454211664]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
texture_filter = 0
render_priority = 6
texture = ExtResource("5_u5sy4")
[node name="BackArm" type="Sprite3D" parent="Player/DreamerBody/Body/ArmPivot" unique_id=1463191879]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
texture_filter = 0
render_priority = -1
texture = ExtResource("5_u5sy4")
[node name="Animations" type="AnimationPlayer" parent="Player/DreamerBody" unique_id=708762765]
libraries/ = SubResource("AnimationLibrary_vtaks")
[node name="Animator" type="AnimationTree" parent="Player/DreamerBody" unique_id=794846221]
tree_root = SubResource("AnimationNodeBlendTree_kvpfn")
anim_player = NodePath("../Animations")
parameters/jump/active = false
parameters/jump/internal_active = false
parameters/jump/request = 0
parameters/walk/blend_amount = 0.0
parameters/walk_speed/scale = 3.1400000000000006
parameters/fall/blend_amount = 0.0
parameters/leap/blend_amount = 0.0
[node name="Shadow" type="Sprite3D" parent="Player" unique_id=495232250]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
modulate = Color(1, 1, 1, 0.5764706)
pixel_size = 0.03
axis = 1
texture_filter = 0
texture = ExtResource("4_lbhrr")
[node name="Collision" type="CollisionShape3D" parent="Player" unique_id=1487040988]
shape = SubResource("CapsuleShape3D_yqjtg")
[node name="Floorcast" type="RayCast3D" parent="Player" unique_id=991770843]
target_position = Vector3(0, -16, 0)
[node name="Sun" type="DirectionalLight3D" parent="." unique_id=1000747668]
transform = Transform3D(5.337265e-08, 0.90171933, -0.4323222, -0.3453802, 0.40571806, 0.8462301, 0.93846303, 0.14931537, 0.31143594, 0, 0, 0)
shadow_enabled = true
[node name="blockbench_export" parent="." unique_id=1479648799 instance=ExtResource("5_iywne")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.48141205, 3)