local function PopulateSBXToolMenu(pnl) pnl:CheckBox("Enabled", "fedhoria_enabled") pnl:ControlHelp("Enable or disable the addon.") pnl:CheckBox("Players", "fedhoria_players") pnl:ControlHelp("Enable or disable effect for players.") pnl:CheckBox("NPCs", "fedhoria_npcs") pnl:ControlHelp("Enable or disable effect for NPCs.") pnl:NumSlider("Stumble time", "fedhoria_stumble_time", 0, 10, 3) pnl:ControlHelp("How long the ragdoll should stumble for.") pnl:NumSlider("Die time", "fedhoria_dietime", 0, 10, 3) pnl:ControlHelp("How long before the ragdoll dies after drowning/being still for too long.") pnl:NumSlider("Wound grab chance", "fedhoria_woundgrab_chance", 0, 1, 3) pnl:ControlHelp("The chance the ragdoll will grab it's wound when shot.") pnl:NumSlider("Wound grab time", "fedhoria_woundgrab_time", 0, 10, 3) pnl:ControlHelp("How long the ragdoll should hold its wound.") end if engine.ActiveGamemode() == "sandbox" then hook.Add("AddToolMenuCategories", "FedhoriaCategory", function() spawnmenu.AddToolCategory("Utilities", "Fedhoria", "Fedhoria") end) hook.Add("PopulateToolMenu", "FedhoriaMenuSettings", function() spawnmenu.AddToolMenuOption("Utilities", "Fedhoria", "FedhoriaSettings", "Settings", "", "", function(pnl) pnl:ClearControls() PopulateSBXToolMenu(pnl) end) end) end