[gd_scene load_steps=6 format=3 uid="uid://bauklhpieuivd"] [ext_resource type="Texture2D" uid="uid://dtwo7g0ipc4k" path="res://textures/ship_1.png" id="1_uwrxv"] [ext_resource type="Script" uid="uid://bfxfkrkaebxk0" path="res://scripts/player.gd" id="1_yqjtg"] [ext_resource type="PackedScene" uid="uid://dgng5vdhn6anc" path="res://scenes/asteroid.tscn" id="3_lnu2h"] [sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"] radius = 16.0 [sub_resource type="CircleShape2D" id="CircleShape2D_lnu2h"] radius = 20.0 [node name="Game" type="Node2D"] [node name="Player" type="RigidBody2D" parent="."] linear_damp = 6.247 script = ExtResource("1_yqjtg") [node name="Sprite" type="Sprite2D" parent="Player"] texture = ExtResource("1_uwrxv") [node name="CollisionShape" type="CollisionShape2D" parent="Player"] shape = SubResource("CircleShape2D_uwrxv") [node name="Camera2D" type="Camera2D" parent="Player"] ignore_rotation = false position_smoothing_enabled = true position_smoothing_speed = 8.0 rotation_smoothing_enabled = true rotation_smoothing_speed = 15.0 [node name="Hitbox" type="Area2D" parent="Player"] [node name="CollisionShape" type="CollisionShape2D" parent="Player/Hitbox"] shape = SubResource("CircleShape2D_lnu2h") debug_color = Color(0.9686392, 0, 0.4696517, 0.41960785) [node name="Asteroid" parent="." instance=ExtResource("3_lnu2h")] position = Vector2(-42, -173) [node name="Asteroid2" parent="." instance=ExtResource("3_lnu2h")] position = Vector2(227, 37) [node name="Asteroid3" parent="." instance=ExtResource("3_lnu2h")] position = Vector2(-216, 134) [node name="Asteroid4" parent="." instance=ExtResource("3_lnu2h")] position = Vector2(-192, -427)