[gd_scene load_steps=4 format=3 uid="uid://bauklhpieuivd"] [ext_resource type="Texture2D" uid="uid://dtwo7g0ipc4k" path="res://textures/ship_1.png" id="1_uwrxv"] [ext_resource type="Script" uid="uid://bfxfkrkaebxk0" path="res://scripts/player.gd" id="1_yqjtg"] [sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"] radius = 16.0 [node name="Game" type="Node2D"] [node name="Player" type="RigidBody2D" parent="."] linear_damp = 6.247 script = ExtResource("1_yqjtg") [node name="Sprite" type="Sprite2D" parent="Player"] texture = ExtResource("1_uwrxv") [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource("CircleShape2D_uwrxv") [node name="Camera2D" type="Camera2D" parent="Player"] ignore_rotation = false position_smoothing_enabled = true position_smoothing_speed = 8.0 rotation_smoothing_enabled = true rotation_smoothing_speed = 15.0 [node name="RigidBody2D" type="RigidBody2D" parent="."]