From 04cfdd01dc7ad1e8131e9020a710b221d971c78f Mon Sep 17 00:00:00 2001 From: ToasterPanic Date: Mon, 8 Dec 2025 10:52:03 -0500 Subject: [PATCH] Cleanup, export presets, dialogue fixes, final readme changes --- LICENSE | 21 --- README.md | 2 +- export_presets.cfg | 302 ++++++++++++++++++++++++++++++++++++++++- follower_click.gd | 11 -- follower_click.gd.uid | 1 - project.godot | 1 + scripts/game_ground.gd | 2 +- 7 files changed, 303 insertions(+), 37 deletions(-) delete mode 100644 LICENSE delete mode 100644 follower_click.gd delete mode 100644 follower_click.gd.uid diff --git a/LICENSE b/LICENSE deleted file mode 100644 index 6ce453c..0000000 --- a/LICENSE +++ /dev/null @@ -1,21 +0,0 @@ -MIT License - -Copyright (c) 2024 Bartosz Budnik (BudzioT) - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. diff --git a/README.md b/README.md index 3d332e0..fb0a532 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ A full remake of my previous Space Game with far more features, content and func I likely will finish this game after siege, although it will not be immediately. ## Hints for testers -I bit off a bit more than I could chew, and therefore this project got bigger than intended. Treat this as a very early alpha build of sorts. +Above all else: THIS IS A PROTOTYPE. While I'm definitely making this into a proper game, it's still a prototype. It's not perfect. It's probably buggy. But I've put a lot of effort into it, so I get a gold star for effort (I will eats it :3) - In your ship, you can press the SELECT/SHARE/BACK/- button on your controller (or CAPS LOCK on PC) to open the navpanel. You can fast travel and pick up contracts. - The only real content is in the intro and first contract. diff --git a/export_presets.cfg b/export_presets.cfg index 0b01c0e..8411d42 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -7,9 +7,9 @@ advanced_options=false dedicated_server=false custom_features="" export_filter="all_resources" -include_filter="" +include_filter="sounds/*" exclude_filter="" -export_path="export/windows/super-space-game.exe" +export_path="export/windows/ssg-prototype.exe" patches=PackedStringArray() encryption_include_filters="" encryption_exclude_filters="" @@ -65,3 +65,301 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue Remove-Item -Recurse -Force '{temp_dir}'" + +[preset.1] + +name="macOS" +platform="macOS" +runnable=true +advanced_options=false +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="sounds/*" +exclude_filter="" +export_path="export/mac/ssg-prototype.app" +patches=PackedStringArray() +encryption_include_filters="" +encryption_exclude_filters="" +seed=0 +encrypt_pck=false +encrypt_directory=false +script_export_mode=2 + +[preset.1.options] + +export/distribution_type=1 +binary_format/architecture="universal" +custom_template/debug="" +custom_template/release="" +debug/export_console_wrapper=1 +application/icon="" +application/icon_interpolation=4 +application/bundle_identifier="com.toasterpanic.super-space-game-prototype" +application/signature="" +application/app_category="Games" +application/short_version="" +application/version="" +application/copyright="" +application/copyright_localized={} +application/min_macos_version_x86_64="10.12" +application/min_macos_version_arm64="11.00" +application/export_angle=0 +display/high_res=true 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+dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="sounds/*" +exclude_filter="" +export_path="export/linux/ssg-prototype.x86_64" +patches=PackedStringArray() +encryption_include_filters="" +encryption_exclude_filters="" +seed=0 +encrypt_pck=false +encrypt_directory=false +script_export_mode=2 + +[preset.2.options] + +custom_template/debug="" +custom_template/release="" +debug/export_console_wrapper=1 +binary_format/embed_pck=true +texture_format/s3tc_bptc=true +texture_format/etc2_astc=false +shader_baker/enabled=false +binary_format/architecture="x86_64" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="#!/usr/bin/env bash +export DISPLAY=:0 +unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" +\"{temp_dir}/{exe_name}\" {cmd_args}" +ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash +kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") +rm -rf \"{temp_dir}\"" diff --git a/follower_click.gd b/follower_click.gd deleted file mode 100644 index 7b66cca..0000000 --- a/follower_click.gd +++ /dev/null @@ -1,11 +0,0 @@ -extends Marker2D - - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta: float) -> void: - position = get_global_mouse_position() diff --git a/follower_click.gd.uid b/follower_click.gd.uid deleted file mode 100644 index 5a3be95..0000000 --- a/follower_click.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://c5cyiafgmvb8h diff --git a/project.godot b/project.godot index 297e959..496a239 100644 --- a/project.godot +++ b/project.godot @@ -242,5 +242,6 @@ toggle_holster={ textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="mobile" +textures/vram_compression/import_etc2_astc=true environment/defaults/default_clear_color=Color(0, 0, 0, 1) 2d/snap/snap_2d_transforms_to_pixel=true diff --git a/scripts/game_ground.gd b/scripts/game_ground.gd index 299ab21..83dd5b4 100644 --- a/scripts/game_ground.gd +++ b/scripts/game_ground.gd @@ -114,7 +114,7 @@ func dialogue(text: String, type: String = "generic", allow_input: bool = true) $Dialogue.play() - #await get_tree().create_timer(speed).timeout + await get_tree().create_timer(speed).timeout i += 1