[remap]

importer="mp3"
type="AudioStreamMP3"
uid="uid://7lx0ep8c801h"
path="res://.godot/imported/fire_assets.mp3-0e6bf1f951ac9f8605933ee56dd4c2f5.mp3str"

[deps]

source_file="res://sounds/fire_assets.mp3"
dest_files=["res://.godot/imported/fire_assets.mp3-0e6bf1f951ac9f8605933ee56dd4c2f5.mp3str"]

[params]

loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4
