[gd_scene format=3 uid="uid://ufm8kssdh8vx"] [ext_resource type="Script" uid="uid://bgnro2l31f3y1" path="res://scripts/projectiles/bullet.gd" id="1_yvfy2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yvfy2"] transparency = 3 alpha_hash_scale = 1.0 alpha_antialiasing_mode = 0 emission_enabled = true emission = Color(1, 0.9333334, 0, 1) [node name="Bullet" type="Node3D" unique_id=1536641450] script = ExtResource("1_yvfy2") [node name="Line" type="CSGCylinder3D" parent="." unique_id=1706082204] transform = Transform3D(4.371139e-08, -1, 8.742278e-08, -1, -4.371139e-08, 0, 3.821371e-15, -8.742278e-08, -1, 0, 0, 0) radius = 0.05 sides = 5 smooth_faces = false material = SubResource("StandardMaterial3D_yvfy2") [node name="Hit" type="RayCast3D" parent="." unique_id=10285465] transform = Transform3D(-4.371139e-08, 1, -2.9802322e-08, 0, 2.9802322e-08, 1, 1, 4.371139e-08, -1.3027009e-15, 0, -0.3, 0) exclude_parent = false target_position = Vector3(0, -500, 0) collision_mask = 19 hit_from_inside = true debug_shape_custom_color = Color(0, 1, 0, 1)