[gd_scene format=3 uid="uid://ufm8kssdh8vx"] [node name="Bullet" type="Node3D" unique_id=1536641450] [node name="MeshInstance3D" type="CSGCylinder3D" parent="." unique_id=1706082204] transform = Transform3D(4.371139e-08, -1, 8.742278e-08, -1, -4.371139e-08, 0, 3.821371e-15, -8.742278e-08, -1, 0, 0, 0) radius = 0.05 sides = 5 smooth_faces = false [node name="Hit" type="RayCast3D" parent="." unique_id=10285465] transform = Transform3D(-4.371139e-08, 1, -2.9802322e-08, 0, 2.9802322e-08, 1, 1, 4.371139e-08, -1.3027009e-15, 0, 0, 0) target_position = Vector3(0, -500, 0) collision_mask = 19 debug_shape_custom_color = Color(0, 1, 0, 1)