; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Cave of Dreams" run/main_scene="uid://bxdnehietcpkj" config/features=PackedStringArray("4.6", "Mobile") boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/show_image=false config/icon="res://icon.svg" [autoload] Global="*uid://4hvgybxt05qj" LimboConsole="*uid://dyxornv8vwibg" input_icon="*uid://bljuok1y1nutj" [display] window/size/sharp_corners=true [editor] movie_writer/movie_file="/home/lukas/Videos/movie/movie.avi" [editor_plugins] enabled=PackedStringArray("res://addons/godot_super-wakatime/plugin.cfg", "res://addons/limbo_console/plugin.cfg", "res://addons/super_awesome_input_icons/plugin.cfg") [global_group] navigation_mesh_source_group="" [importer_defaults] texture={ "compress/channel_pack": 0, 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rendering_device/driver.windows="d3d12" lights_and_shadows/directional_shadow/size=2048 lights_and_shadows/directional_shadow/size.mobile=1024 lights_and_shadows/directional_shadow/soft_shadow_filter_quality=0 textures/decals/filter=0 textures/light_projectors/filter=0 environment/defaults/default_clear_color=Color(0, 0, 0, 1)