[gd_scene format=3 uid="uid://co5p7h3exggvh"] [ext_resource type="Script" uid="uid://c7gns73bldktx" path="res://scripts/enemies/slime.gd" id="1_4h4y0"] [ext_resource type="Texture2D" uid="uid://b6krbvbco0jt6" path="res://textures/shadow.png" id="2_b58ev"] [ext_resource type="Texture2D" uid="uid://b8sc3vq5pmwil" path="res://textures/slime.png" id="3_ankfk"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_0tnpc"] radius = 0.25 height = 0.5 [sub_resource type="Animation" id="Animation_0tnpc"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Body:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_vtaks"] resource_name = "idle" length = 2.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(1, 1, 1), Vector3(1, 0.8, 1), Vector3(1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Body:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1, 2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, -0.03, 0), Vector3(0, 0, 0)] } [sub_resource type="Animation" id="Animation_kvpfn"] resource_name = "jump" length = 0.6 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(1, 1, 1), Vector3(1.4, 0.6, 1), Vector3(0.7, 1.3, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Body:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0, 0, 0), Vector3(0, -0.09, 0), Vector3(0, 0.05, 0)] } [sub_resource type="Animation" id="Animation_dinhu"] resource_name = "leap" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:scale") tracks/0/interp = 2 tracks/0/loop_wrap = false tracks/0/keys = { "times": PackedFloat32Array(0.03333336, 0.15, 0.3), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(0.7, 1.3, 1), Vector3(0.65, 1.35, 1), Vector3(0.7, 1.3, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Body:position") tracks/1/interp = 2 tracks/1/loop_wrap = false tracks/1/keys = { "times": PackedFloat32Array(0.03333336), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0.05, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_kvuet"] _data = { &"RESET": SubResource("Animation_0tnpc"), &"idle": SubResource("Animation_vtaks"), &"jump": SubResource("Animation_kvpfn"), &"leap": SubResource("Animation_dinhu") } [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_vtaks"] radius = 0.2 height = 0.4 [node name="Slime" type="CharacterBody3D" unique_id=393738189] collision_layer = 2 collision_mask = 2 script = ExtResource("1_4h4y0") [node name="Shadow" type="Sprite3D" parent="." unique_id=538719324] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0) modulate = Color(1, 1, 1, 0.5764706) pixel_size = 0.03 axis = 1 texture_filter = 0 texture = ExtResource("2_b58ev") [node name="Collision" type="CollisionShape3D" parent="." unique_id=1791576244] shape = SubResource("CapsuleShape3D_0tnpc") [node name="Floorcast" type="RayCast3D" parent="." unique_id=216872080] target_position = Vector3(0, -16, 0) [node name="Body" type="Sprite3D" parent="." unique_id=1136011871] pixel_size = 0.03 shaded = true texture_filter = 0 texture = ExtResource("3_ankfk") [node name="Animator" type="AnimationPlayer" parent="Body" unique_id=823259126] root_node = NodePath("../..") libraries/ = SubResource("AnimationLibrary_kvuet") [node name="HitCollision" type="Area3D" parent="." unique_id=897519833] [node name="Collision" type="CollisionShape3D" parent="HitCollision" unique_id=66683269] shape = SubResource("CapsuleShape3D_vtaks") debug_color = Color(0.9020641, 0, 0.13776582, 0.41960785)