[gd_scene format=3 uid="uid://cnii80nh1mxr2"]

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[ext_resource type="Texture2D" uid="uid://3ptkafoafq14" path="res://textures/character-leg.png" id="2_54k0m"]
[ext_resource type="Texture2D" uid="uid://rgxhw23471ut" path="res://textures/character-arm.png" id="3_yptk5"]
[ext_resource type="Texture2D" uid="uid://bkthnj23dxsc4" path="res://textures/slash.png" id="4_ny5xw"]

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region = Rect2(0, 0, 48, 48)

[sub_resource type="AtlasTexture" id="AtlasTexture_kvpfn"]
atlas = ExtResource("4_ny5xw")
region = Rect2(48, 0, 48, 48)

[sub_resource type="AtlasTexture" id="AtlasTexture_dinhu"]
atlas = ExtResource("4_ny5xw")
region = Rect2(96, 0, 48, 48)

[sub_resource type="AtlasTexture" id="AtlasTexture_kvuet"]
atlas = ExtResource("4_ny5xw")
region = Rect2(144, 0, 48, 48)

[sub_resource type="AtlasTexture" id="AtlasTexture_trtic"]
atlas = ExtResource("4_ny5xw")
region = Rect2(192, 0, 48, 48)

[sub_resource type="SpriteFrames" id="SpriteFrames_ir15t"]
animations = [{
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"texture": SubResource("AtlasTexture_vtaks")
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"texture": SubResource("AtlasTexture_kvpfn")
}, {
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"texture": SubResource("AtlasTexture_dinhu")
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"texture": SubResource("AtlasTexture_kvuet")
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"texture": SubResource("AtlasTexture_trtic")
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"loop": false,
"name": &"default",
"speed": 16.0
}]

[sub_resource type="Animation" id="Animation_gee14"]
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tracks/0/imported = false
tracks/0/enabled = true
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tracks/1/enabled = true
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
tracks/2/keys = {
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tracks/3/enabled = true
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tracks/5/enabled = true
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tracks/5/keys = {
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tracks/6/imported = false
tracks/6/enabled = true
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tracks/6/keys = {
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tracks/7/keys = {
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[sub_resource type="Animation" id="Animation_u5sy4"]
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[sub_resource type="Animation" id="Animation_p57ef"]
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[sub_resource type="Animation" id="Animation_vtaks"]
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[sub_resource type="Animation" id="Animation_0tnpc"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_vtaks"]
_data = {
&"RESET": SubResource("Animation_gee14"),
&"fall": SubResource("Animation_u5sy4"),
&"jump": SubResource("Animation_p57ef"),
&"leap": SubResource("Animation_vtaks"),
&"move": SubResource("Animation_0tnpc")
}

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vtaks"]
animation = &"leap"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_p57ef"]
animation = &"jump"

[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_gee14"]

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u5sy4"]
animation = &"fall"

[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_u5sy4"]

[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_kvpfn"]

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gee14"]
animation = &"move"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0tnpc"]
animation = &"RESET"

[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_vtaks"]

[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_p57ef"]

[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_kvpfn"]
nodes/output/position = Vector2(1140, 140)
nodes/jump/node = SubResource("AnimationNodeOneShot_u5sy4")
nodes/jump/position = Vector2(860, 140)
nodes/reset/node = SubResource("AnimationNodeAnimation_0tnpc")
nodes/reset/position = Vector2(60, 20)
nodes/move/node = SubResource("AnimationNodeAnimation_gee14")
nodes/move/position = Vector2(-80, 220)
nodes/walk/node = SubResource("AnimationNodeBlend2_vtaks")
nodes/walk/position = Vector2(240, 80)
nodes/Animation/node = SubResource("AnimationNodeAnimation_p57ef")
nodes/Animation/position = Vector2(680, 420)
nodes/walk_speed/node = SubResource("AnimationNodeTimeScale_p57ef")
nodes/walk_speed/position = Vector2(80, 220)
nodes/fall/node = SubResource("AnimationNodeBlend2_gee14")
nodes/fall/position = Vector2(480, 100)
nodes/fall_anim/node = SubResource("AnimationNodeAnimation_u5sy4")
nodes/fall_anim/position = Vector2(260, 400)
"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_vtaks")
"nodes/Animation 2/position" = Vector2(480, 420)
nodes/leap/node = SubResource("AnimationNodeBlend2_kvpfn")
nodes/leap/position = Vector2(670.4032, 137.15503)
node_connections = [&"output", 0, &"jump", &"jump", 0, &"leap", &"jump", 1, &"Animation", &"walk", 0, &"reset", &"walk", 1, &"walk_speed", &"walk_speed", 0, &"move", &"fall", 0, &"walk", &"fall", 1, &"fall_anim", &"leap", 0, &"fall", &"leap", 1, &"Animation 2"]

[node name="DreamerBody" type="Node3D" unique_id=723408850]

[node name="Body" type="Sprite3D" parent="." unique_id=318419732]
pixel_size = 0.03
texture_filter = 0
render_priority = 2
texture = ExtResource("1_06ej8")

[node name="FrontLeg" type="Sprite3D" parent="Body" unique_id=289058799]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.045, -0.09000015, 0)
offset = Vector2(-0.5, -10)
pixel_size = 0.03
texture_filter = 0
render_priority = 1
texture = ExtResource("2_54k0m")

[node name="BackLeg" type="Sprite3D" parent="Body" unique_id=1402882774]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.044999994, -0.09000015, 0)
offset = Vector2(-0.5, -10)
pixel_size = 0.03
texture_filter = 0
texture = ExtResource("2_54k0m")

[node name="ArmPivot" type="Sprite3D" parent="Body" unique_id=1160612764]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1500001, 0)

[node name="FrontArm" type="Sprite3D" parent="Body/ArmPivot" unique_id=1602877548]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
texture_filter = 0
render_priority = 6
texture = ExtResource("3_yptk5")

[node name="BackArm" type="Sprite3D" parent="Body/ArmPivot" unique_id=111008142]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
texture_filter = 0
render_priority = -1
texture = ExtResource("3_yptk5")

[node name="Slash" type="AnimatedSprite3D" parent="Body/ArmPivot" unique_id=387297010]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, -0.1500001, 0)
pixel_size = 0.04
no_depth_test = true
texture_filter = 0
render_priority = 99
sprite_frames = SubResource("SpriteFrames_ir15t")
frame = 4
frame_progress = 1.0

[node name="Animations" type="AnimationPlayer" parent="." unique_id=705651586]
libraries/ = SubResource("AnimationLibrary_vtaks")

[node name="Animator" type="AnimationTree" parent="." unique_id=790879242]
tree_root = SubResource("AnimationNodeBlendTree_kvpfn")
anim_player = NodePath("../Animations")
parameters/jump/active = false
parameters/jump/internal_active = false
parameters/jump/request = 0
parameters/walk/blend_amount = 0.0
parameters/walk_speed/scale = 3.140000000000001
parameters/fall/blend_amount = 0.0
parameters/leap/blend_amount = 0.0
