[gd_resource type="StandardMaterial3D" format=3 uid="uid://covj5ljosv6pt"]

[ext_resource type="Texture2D" uid="uid://b1iebalulbl7d" path="res://textures/tile/stone_wall_small_rock.png" id="1_mv5se"]

[resource]
albedo_texture = ExtResource("1_mv5se")
uv1_scale = Vector3(0.5, 0.5, 0.5)
uv1_triplanar = true
texture_filter = 0
