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[node name="FrontArm" type="Sprite3D" parent="Body/ArmPivot" unique_id=1602877548]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
shaded = true
alpha_cut = 2
texture_filter = 0
texture = ExtResource("3_yptk5")

[node name="HandPoint" type="Node3D" parent="Body/ArmPivot/FrontArm" unique_id=709125335]
transform = Transform3D(-4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0, 1, 0, -0.24, 0.0010000002)

[node name="BackArm" type="Sprite3D" parent="Body/ArmPivot" unique_id=111008142]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.089999996, 0, 0)
offset = Vector2(0, -6)
pixel_size = 0.03
shaded = true
alpha_cut = 2
texture_filter = 0
texture = ExtResource("3_yptk5")

[node name="Animations" type="AnimationPlayer" parent="." unique_id=705651586]
libraries/ = SubResource("AnimationLibrary_vtaks")

[node name="Animator" type="AnimationTree" parent="." unique_id=790879242]
tree_root = SubResource("AnimationNodeBlendTree_kvpfn")
anim_player = NodePath("../Animations")
parameters/jump/active = false
parameters/jump/internal_active = false
parameters/jump/request = 0
parameters/walk/blend_amount = 0.0
parameters/walk_speed/scale = 3.140000000000001
parameters/fall/blend_amount = 0.0
parameters/leap/blend_amount = 0.0
parameters/Add2/add_amount = 1.0
parameters/layering/blend_amount = 0.0
parameters/hold_weapon/blend_amount = 0.0
parameters/swing_weapon/active = false
parameters/swing_weapon/internal_active = false
parameters/swing_weapon/request = 0
parameters/charge_weapon/active = false
parameters/charge_weapon/internal_active = false
parameters/charge_weapon/request = 0
parameters/hit/blend_amount = 0.0
parameters/dead/blend_amount = 0.0
parameters/dodge/active = false
parameters/dodge/internal_active = false
parameters/dodge/request = 0
parameters/TimeScale/scale = 1.0
